Handling tiles according to the results from AI.
When considering the XNA game studio architecture, there are two methods called Run() and Update(). Run method is used to initialize the game and start processing events of the game. Game.Update method is where we used to determining the game logic. This method will be called by the XNA engine itself with a high rate to make sure that there will not be a lagging.
Following is my game class which is the controlling class of the game.
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